About this game

A minibeast is a small invertebrate creature, like an insect, spider, or snail. Technically, frogs are not minibeasts, because they have bones, but I like frogs, so they are in the game.

A puzzle game made in 48 hours for Ludum Dare 56 (theme: "Tiny Creatures".)

This game should work on smartphones! Please let me know if you run into any issues.

How to play

  • To move a creature, click on it and then click where you want it to move. Each creature has its own unique movement pattern.
  • A ladybug can walk in any number of spaces horizontally or vertically.
  • A spider moves diagonally.
  • A snail can move forwards and backwards relative to the direction it is facing.
  • A stag beetle can move forward and backwards, and can push one other creatures along with it as it moves.
  • A frog jumps two spaces forward and one over, like a chess knight.
  • Blue creatures start on red spaces, and red creatures start on blue spaces. To complete a puzzle, move all the blue creatures to blue spaces and the red creatures to red spaces.
  • There are 16 levels total.
  • Z to undo, R to reset, M to mute. There are also buttons at the top of the screen for these functions, as well as a button to enable little flags in the corner of tiles if for whatever reason you can’t tell the colors apart.
  • To delete your save file, press X then W then refresh the page.

Tools used

  • Graphics: Aseprite
  • Game engine: zucchinibread.js, my browser game engine
  • Level design: Tiled + ulvl
  • Sound effects: mouth + fingers + guitar + Audacity
  • Music: Ableton Live + Keyzone Classic + alto saxophone
  • Font design: Fontstruct